Yarhl

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These are the Passing level criteria. You can also view the Silver or Gold level criteria.

        

 Basics 13/13

  • Identification

    Yet Another ROM Hacking Library

    What programming language(s) are used to implement the project?
  • Basic project website content


    The project website MUST succinctly describe what the software does (what problem does it solve?). [description_good]

    The main webpage describes in a few lines the objetives of the library: https://scenegate.github.io/Yarhl/index.html



    The project website MUST provide information on how to: obtain, provide feedback (as bug reports or enhancements), and contribute to the software. [interact]

    How to obtain and compile is in the main page: https://scenegate.github.io/Yarhl/index.html How to provide feedback and contribute in the contribute document: https://scenegate.github.io/Yarhl/articles/CONTRIBUTING.html



    The information on how to contribute MUST explain the contribution process (e.g., are pull requests used?) (URL required) [contribution]

    The information on how to contribute SHOULD include the requirements for acceptable contributions (e.g., a reference to any required coding standard). (URL required) [contribution_requirements]
  • FLOSS license

    What license(s) is the project released under?



    The software produced by the project MUST be released as FLOSS. [floss_license]

    The GPL-3.0 license is approved by the Open Source Initiative (OSI).



    It is SUGGESTED that any required license(s) for the software produced by the project be approved by the Open Source Initiative (OSI). [floss_license_osi]

    The GPL-3.0 license is approved by the Open Source Initiative (OSI).



    The project MUST post the license(s) of its results in a standard location in their source repository. (URL required) [license_location]

    It was previously named LICENCE, renamed to LICENSE: https://github.com/SceneGate/Yarhl/blob/master/LICENSE


  • Documentation


    The project MUST provide basic documentation for the software produced by the project. [documentation_basics]

    There is a step-by-step and use-case tutorial: https://scenegate.github.io/Yarhl/articles/Mastering-Yarhl.html And also the full API documentation: https://scenegate.github.io/Yarhl/api/Yarhl.html



    The project MUST provide reference documentation that describes the external interface (both input and output) of the software produced by the project. [documentation_interface]
  • Other


    The project sites (website, repository, and download URLs) MUST support HTTPS using TLS. [sites_https]

    Given only https: URLs.



    The project MUST have one or more mechanisms for discussion (including proposed changes and issues) that are searchable, allow messages and topics to be addressed by URL, enable new people to participate in some of the discussions, and do not require client-side installation of proprietary software. [discussion]

    GitHub supports discussions on issues and pull requests.



    The project SHOULD provide documentation in English and be able to accept bug reports and comments about code in English. [english]

    Code, documentation and issues is provided in English.



    The project MUST be maintained. [maintained]


(Advanced) What other users have additional rights to edit this badge entry? Currently: []



  • Public version-controlled source repository


    The project MUST have a version-controlled source repository that is publicly readable and has a URL. [repo_public]

    Repository on GitHub, which provides public git repositories with URLs.



    The project's source repository MUST track what changes were made, who made the changes, and when the changes were made. [repo_track]

    Repository on GitHub, which uses git. git can track the changes, who made them, and when they were made.



    To enable collaborative review, the project's source repository MUST include interim versions for review between releases; it MUST NOT include only final releases. [repo_interim]

    We are releasing alpha versions in NuGet. For example: https://www.nuget.org/packages/Yarhl/3.0.0-alpha02 The main README shows the latest stable and alpha version.



    It is SUGGESTED that common distributed version control software be used (e.g., git) for the project's source repository. [repo_distributed]

    Repository on GitHub, which uses git. git is distributed.


  • Unique version numbering


    The project results MUST have a unique version identifier for each release intended to be used by users. [version_unique]

    We use the software semantic versining 2.0 format: https://semver.org/



    It is SUGGESTED that the Semantic Versioning (SemVer) or Calendar Versioning (CalVer) version numbering format be used for releases. It is SUGGESTED that those who use CalVer include a micro level value. [version_semver]


    It is SUGGESTED that projects identify each release within their version control system. For example, it is SUGGESTED that those using git identify each release using git tags. [version_tags]

    We do releases from GitHub so they are automatically tagged in git.


  • Release notes


    The project MUST provide, in each release, release notes that are a human-readable summary of major changes in that release to help users determine if they should upgrade and what the upgrade impact will be. The release notes MUST NOT be the raw output of a version control log (e.g., the "git log" command results are not release notes). Projects whose results are not intended for reuse in multiple locations (such as the software for a single website or service) AND employ continuous delivery MAY select "N/A". (URL required) [release_notes]

    Release notes with each release in the Releases of GitHub: https://github.com/SceneGate/Yarhl/releases



    The release notes MUST identify every publicly known run-time vulnerability fixed in this release that already had a CVE assignment or similar when the release was created. This criterion may be marked as not applicable (N/A) if users typically cannot practically update the software themselves (e.g., as is often true for kernel updates). This criterion applies only to the project results, not to its dependencies. If there are no release notes or there have been no publicly known vulnerabilities, choose N/A. [release_notes_vulns]

    There have been no publicly known vulnerabilities.


  • Bug-reporting process


    The project MUST provide a process for users to submit bug reports (e.g., using an issue tracker or a mailing list). (URL required) [report_process]

    GitHub provides an issue tracker. We provide templates for the issue reporting: https://github.com/SceneGate/Yarhl/blob/master/.github/ISSUE_TEMPLATE/bug_report.md Also explained in the contributing document: https://github.com/SceneGate/Yarhl/blob/master/CONTRIBUTING.md#reporting-issues



    The project SHOULD use an issue tracker for tracking individual issues. [report_tracker]

    GitHub provides an issue tracker: https://github.com/SceneGate/Yarhl/issues



    The project MUST acknowledge a majority of bug reports submitted in the last 2-12 months (inclusive); the response need not include a fix. [report_responses]

    We review new submitted issues and applied a label as soon as possible. Bugs are tipically addressed in the next release. https://github.com/SceneGate/Yarhl/issues?q=is%3Aopen+is%3Aissue+label%3Abug



    The project SHOULD respond to a majority (>50%) of enhancement requests in the last 2-12 months (inclusive). [enhancement_responses]

    Every enhancement is reviewed, labels applied and most of them commented: https://github.com/SceneGate/Yarhl/issues?q=is%3Aopen+is%3Aissue+label%3Aenhancement Some of them even marked to be addressed in the next release



    The project MUST have a publicly available archive for reports and responses for later searching. (URL required) [report_archive]

    GitHub issues are never deleted can be always searched: https://github.com/SceneGate/Yarhl/issues


  • Vulnerability report process


    The project MUST publish the process for reporting vulnerabilities on the project site. (URL required) [vulnerability_report_process]

    The process is explained in SECURITY.md: https://github.com/SceneGate/Yarhl/blob/master/SECURITY.md



    If private vulnerability reports are supported, the project MUST include how to send the information in a way that is kept private. (URL required) [vulnerability_report_private]

    Vulnerabilities are submitted privately to an email address. GitHub provides features for private collaboration on the fix. https://github.com/SceneGate/Yarhl/blob/master/SECURITY.md



    The project's initial response time for any vulnerability report received in the last 6 months MUST be less than or equal to 14 days. [vulnerability_report_response]

    No known vulnerability has been reported.


  • Working build system


    If the software produced by the project requires building for use, the project MUST provide a working build system that can automatically rebuild the software from source code. [build]

    The project provides a build system in Cake that can be run locally and it's run by the CI: https://github.com/SceneGate/Yarhl/blob/master/build.cake



    It is SUGGESTED that common tools be used for building the software. [build_common_tools]

    We use the standard tool for C# projects: Cake https://cakebuild.net/



    The project SHOULD be buildable using only FLOSS tools. [build_floss_tools]
  • Automated test suite


    The project MUST use at least one automated test suite that is publicly released as FLOSS (this test suite may be maintained as a separate FLOSS project). The project MUST clearly show or document how to run the test suite(s) (e.g., via a continuous integration (CI) script or via documentation in files such as BUILD.md, README.md, or CONTRIBUTING.md). [test]

    The project has a project with all the unit tests: https://github.com/SceneGate/Yarhl/tree/master/src/Yarhl.UnitTests



    A test suite SHOULD be invocable in a standard way for that language. [test_invocation]

    The unit tests are written in NUnit so there is integration with all the C# IDE. As well it can be run with "dotnet test".



    It is SUGGESTED that the test suite cover most (or ideally all) the code branches, input fields, and functionality. [test_most]

    There is 100% of code coverage https://sonarcloud.io/component_measures?id=yarhl&metric=coverage&view=list The CI will fail if this is not the case.



    It is SUGGESTED that the project implement continuous integration (where new or changed code is frequently integrated into a central code repository and automated tests are run on the result). [test_continuous_integration]
  • New functionality testing


    The project MUST have a general policy (formal or not) that as major new functionality is added to the software produced by the project, tests of that functionality should be added to an automated test suite. [test_policy]

    The CI and build scripts will fail if the test coverage is not 100%. We aim to test every new functionality. This is also explained in the contributing document: https://github.com/SceneGate/Yarhl/blob/master/CONTRIBUTING.md#quality



    The project MUST have evidence that the test_policy for adding tests has been adhered to in the most recent major changes to the software produced by the project. [tests_are_added]

    The CI and build scripts will fail if the test coverage is not 100%.



    It is SUGGESTED that this policy on adding tests (see test_policy) be documented in the instructions for change proposals. [tests_documented_added]

    It is explained in the contributing document: https://github.com/SceneGate/Yarhl/blob/master/CONTRIBUTING.md#quality


  • Warning flags


    The project MUST enable one or more compiler warning flags, a "safe" language mode, or use a separate "linter" tool to look for code quality errors or common simple mistakes, if there is at least one FLOSS tool that can implement this criterion in the selected language. [warnings]

    The CI and build system ensures the code quality with the following checks: * Compiler warnings * Gendarme linter (FLOSS) * SonarCube linter



    The project MUST address warnings. [warnings_fixed]

    No warning is present and the CI will fail if so.



    It is SUGGESTED that projects be maximally strict with warnings in the software produced by the project, where practical. [warnings_strict]

    No warning is allowed and the CI will fail if so.


  • Secure development knowledge


    The project MUST have at least one primary developer who knows how to design secure software. (See ‘details’ for the exact requirements.) [know_secure_design]


    At least one of the project's primary developers MUST know of common kinds of errors that lead to vulnerabilities in this kind of software, as well as at least one method to counter or mitigate each of them. [know_common_errors]

  • Use basic good cryptographic practices

    Note that some software does not need to use cryptographic mechanisms. If your project produces software that (1) includes, activates, or enables encryption functionality, and (2) might be released from the United States (US) to outside the US or to a non-US-citizen, you may be legally required to take a few extra steps. Typically this just involves sending an email. For more information, see the encryption section of Understanding Open Source Technology & US Export Controls.

    The software produced by the project MUST use, by default, only cryptographic protocols and algorithms that are publicly published and reviewed by experts (if cryptographic protocols and algorithms are used). [crypto_published]


    If the software produced by the project is an application or library, and its primary purpose is not to implement cryptography, then it SHOULD only call on software specifically designed to implement cryptographic functions; it SHOULD NOT re-implement its own. [crypto_call]


    All functionality in the software produced by the project that depends on cryptography MUST be implementable using FLOSS. [crypto_floss]


    The security mechanisms within the software produced by the project MUST use default keylengths that at least meet the NIST minimum requirements through the year 2030 (as stated in 2012). It MUST be possible to configure the software so that smaller keylengths are completely disabled. [crypto_keylength]


    The default security mechanisms within the software produced by the project MUST NOT depend on broken cryptographic algorithms (e.g., MD4, MD5, single DES, RC4, Dual_EC_DRBG), or use cipher modes that are inappropriate to the context, unless they are necessary to implement an interoperable protocol (where the protocol implemented is the most recent version of that standard broadly supported by the network ecosystem, that ecosystem requires the use of such an algorithm or mode, and that ecosystem does not offer any more secure alternative). The documentation MUST describe any relevant security risks and any known mitigations if these broken algorithms or modes are necessary for an interoperable protocol. [crypto_working]


    The default security mechanisms within the software produced by the project SHOULD NOT depend on cryptographic algorithms or modes with known serious weaknesses (e.g., the SHA-1 cryptographic hash algorithm or the CBC mode in SSH). [crypto_weaknesses]


    The security mechanisms within the software produced by the project SHOULD implement perfect forward secrecy for key agreement protocols so a session key derived from a set of long-term keys cannot be compromised if one of the long-term keys is compromised in the future. [crypto_pfs]


    If the software produced by the project causes the storing of passwords for authentication of external users, the passwords MUST be stored as iterated hashes with a per-user salt by using a key stretching (iterated) algorithm (e.g., Argon2id, Bcrypt, Scrypt, or PBKDF2). See also OWASP Password Storage Cheat Sheet. [crypto_password_storage]


    The security mechanisms within the software produced by the project MUST generate all cryptographic keys and nonces using a cryptographically secure random number generator, and MUST NOT do so using generators that are cryptographically insecure. [crypto_random]

  • Secured delivery against man-in-the-middle (MITM) attacks


    The project MUST use a delivery mechanism that counters MITM attacks. Using https or ssh+scp is acceptable. [delivery_mitm]

    The library doesn't retrieve HTTP URLs.



    A cryptographic hash (e.g., a sha1sum) MUST NOT be retrieved over http and used without checking for a cryptographic signature. [delivery_unsigned]

    The library doesn't retrieve HTTP URLs.


  • Publicly known vulnerabilities fixed


    There MUST be no unpatched vulnerabilities of medium or higher severity that have been publicly known for more than 60 days. [vulnerabilities_fixed_60_days]

    No public known vulnerability reported and enabled GitHub alerts for security issues.



    Projects SHOULD fix all critical vulnerabilities rapidly after they are reported. [vulnerabilities_critical_fixed]

    No public known vulnerability reported and enabled GitHub alerts for security issues.


  • Other security issues


    The public repositories MUST NOT leak a valid private credential (e.g., a working password or private key) that is intended to limit public access. [no_leaked_credentials]

    No key is provided and when necessary they are encrypted in the CI servers.


  • Static code analysis


    At least one static code analysis tool (beyond compiler warnings and "safe" language modes) MUST be applied to any proposed major production release of the software before its release, if there is at least one FLOSS tool that implements this criterion in the selected language. [static_analysis]

    Gendarme (FLOSS) Several Roslyn extra linters Sonar LGTM



    It is SUGGESTED that at least one of the static analysis tools used for the static_analysis criterion include rules or approaches to look for common vulnerabilities in the analyzed language or environment. [static_analysis_common_vulnerabilities]

    Sonar provides it.



    All medium and higher severity exploitable vulnerabilities discovered with static code analysis MUST be fixed in a timely way after they are confirmed. [static_analysis_fixed]

    Everything reported by linters is fixed to make the PR and CI pass.



    It is SUGGESTED that static source code analysis occur on every commit or at least daily. [static_analysis_often]

    Static source code analysis happens always on every push, PR and build.


  • Dynamic code analysis


    It is SUGGESTED that at least one dynamic analysis tool be applied to any proposed major production release of the software before its release. [dynamic_analysis]

    Every release as well as PR must pass all the quality checks



    It is SUGGESTED that if the software produced by the project includes software written using a memory-unsafe language (e.g., C or C++), then at least one dynamic tool (e.g., a fuzzer or web application scanner) be routinely used in combination with a mechanism to detect memory safety problems such as buffer overwrites. If the project does not produce software written in a memory-unsafe language, choose "not applicable" (N/A). [dynamic_analysis_unsafe]

    C# is a memory-safe language.



    It is SUGGESTED that the project use a configuration for at least some dynamic analysis (such as testing or fuzzing) which enables many assertions. In many cases these assertions should not be enabled in production builds. [dynamic_analysis_enable_assertions]


    All medium and higher severity exploitable vulnerabilities discovered with dynamic code analysis MUST be fixed in a timely way after they are confirmed. [dynamic_analysis_fixed]


This data is available under the Creative Commons Attribution version 3.0 or later license (CC-BY-3.0+). All are free to share and adapt the data, but must give appropriate credit. Please credit Benito Palacios Sánchez and the OpenSSF Best Practices badge contributors.

Project badge entry owned by: Benito Palacios Sánchez.
Entry created on 2019-06-22 11:26:08 UTC, last updated on 2019-06-22 12:50:00 UTC. Last achieved passing badge on 2019-06-22 12:50:00 UTC.

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